Release 10.2 allows to chose the Unreal scene and control its exposed parameters directly from SMODE’s interface. This feature is available in all editions of Smode Compose and Smode Live.
Release 10.2 allows to chose the Unreal scene and control its exposed parameters directly from SMODE’s interface. This feature is available in all editions of Smode Compose and Smode Live.
SMODE 10.2 is now by default using the DirectX12 graphics API to handle the GPU graphics outputs and genlock / multi server sync, as a replacement for OpenGL. This technological advancement does not require any changes from users and allows them to benefit from the latest developments in GPU drivers.
SMODE 10.2 is now by default using the DirectX12 graphics API to handle the GPU graphics outputs and genlock / multi server sync, as a replacement for OpenGL. This technological advancement does not require any changes from users and allows them to benefit from the latest developments in GPU drivers.
Video transcode window now introduce multiple long-awaited options:
And many more changes, fixes and improvements!
➡️ Read the full changelog here.
Discover all of SMODE 10.2 potential starting today!
Video transcode window now introduce multiple long-awaited options:
And many more changes, fixes and improvements!
➡️ Read the full changelog here.
Discover all of SMODE 10.2 potential starting today!