SMODE 10.2 is out!

Discover SMODE 10.2 and its newest features!

 

Unreal Engine integration

 

Release 10.2 allows to chose the Unreal scene and control its exposed parameters directly from SMODE’s interface. This feature is available in all editions of Smode Compose and Smode Live.

➡️ Documentation here

SMODE 10.2 is out!

 

Unreal Engine integration

 

Release 10.2 allows to chose the Unreal scene and control its exposed parameters directly from SMODE’s interface. This feature is available in all editions of Smode Compose and Smode Live.

➡️ Documentation here

 

Graphic outputs powered by DirectX12

 

SMODE 10.2 is now by default using the DirectX12 graphics API to handle the GPU graphics outputs and genlock / multi server sync, as a replacement for OpenGL. This technological advancement does not require any changes from users and allows them to benefit from the latest developments in GPU drivers.

SMODE 10.2 is out!

 

Graphic outputs powered by DirectX12

 

SMODE 10.2 is now by default using the DirectX12 graphics API to handle the GPU graphics outputs and genlock / multi server sync, as a replacement for OpenGL. This technological advancement does not require any changes from users and allows them to benefit from the latest developments in GPU drivers.

Video transcode controls

 

Video transcode window now introduce multiple long-awaited options:

  • Precise control over input and output points
  • resolution changes
  • Frame rate reinterpretation

➡️ Documentation here

 

And many more changes, fixes and improvements!

➡️ Read the full changelog here.

Discover all of SMODE 10.2 potential starting today!

SMODE 10.2 is out!

Video transcode controls

 

Video transcode window now introduce multiple long-awaited options:

  • Precise control over input and output points
  • resolution changes
  • Frame rate reinterpretation

➡️ Documentation here

 

And many more changes, fixes and improvements!

➡️ Read the full changelog here.

Discover all of SMODE 10.2 potential starting today!