Fixture Definitions

Fixture Definitions

Stage Element - A dedicated Bank A container for logic elements (animations, parameters, links, ...) Read More to store your fixtures

Since Smode 8.5, control and LED mapping have evolved. You can set all the fixtures that make up your scene in a single bank and arrange them as you see fit. The functioning of the FixtureBank is the same as the Material Bank A Bank of 3D Renderer Read More . Create as many fixtures as you want and call them in one same object.
All the fixtures stored in this bank are then treated as references. A modification on a fixture stored in this bank impacts all the references to it. You can of course create as many FixtureBanks as you need. The main Fixture types you can add are:
Fixture Types bank are also generated when you import a 3D File External referenced 3D file (.fbx, .obj or .blend) Read More .
Learn how to Create and import 3D file into LED Fixture Design your own LED structure Read More and Import CSV as Fixture how to import a .csv file into a Stage to create your Led fixture Read More
Once your stage is designed, you now can associate all the fixtures contained in this bank to an ArtNet Use ArtNet Device as controller Read More device in the "send Through Dmx" parameter. Check the box to send DMX values to each of your Single Fixture A reference of Fixture Type Read More .

Optimize the performance

Once you have setup your led fixture, to optimize the performance of your setup you need to enable the settings in the advanced mode of the group that contains your leds fixtures.
this will disable some update that are not necessary only for the Led rendering and Fixture output, so you should not put other object in this group, and it also disable warning and error for Led ( DMX Conflict ... )
  1. Dont Update Sub Tree
  2. Dont Render Sub Tree
  3. Dont Compute Layer Version
  4. Dont Get Sub Tree Light

See Also: