Smode 10.2 is out!
DX12 Output
SMODE 10.2 is now by default using the DirectX12 graphics API to handle the GPU graphics outputs and genlock / multi server sync, as a replacement for OpenGL.
This technological advancement does not require any changes from users and allows them to benefit from the latest developments in GPU drivers.
Transcode Option
Video transcode window now introduce multiple long-awaited options:
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Precise control over input and output points
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resolution changes
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Frame rate reinterpretation
Discover the new
Transcode a Video File
Convert a video (with or without Audio) to a different codec
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option.
Many other changes and improvements await you
For more details, please refer to the changelog of
Smode 10.2
What's new in 10.2 (R12)? (10/12/2024)
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.
CATALOG
User Interface - Documentation on Smode's User Interface
Compo - Content Creation and Compositing in Smode
Project - Define a full project with content, 3D stage and video mapping pipeline
Animation - Linear and non-linear animation
Other topics - Other topics: quick start, change log, licensing, launcher, ...
Last topic update:10/09/2024