Scene

Scene

Multi-target video content repository

Scene Multi-target video content repository Read More are containers for various content elements, similar to Compo Composite 2D Layer, Shape layer and 3D Layer together. [Ctrl] + [Shift] + [N] to create a new composition after opening Smode Read More with multiple targets.
The main scene in a project, called the Show Contains all the video content of the project Read More , contains everything else.

Difference Scene / Compo

Scene Multi-target video content repository Read More provide similar functionalities to Compo Composite 2D Layer, Shape layer and 3D Layer together. [Ctrl] + [Shift] + [N] to create a new composition after opening Smode Read More . The key difference is that Scene Multi-target video content repository Read More are not layers, they are a collection of 2D Layer A single 2D Layer Read More for organizing layers into sub-parts. They can have a main Timeline Timelines allow for easy playback, cutting, and editing of video layers, as well as animation of layers and their parameters, editable with the Timeline Editor. Read More to control the animation of the layers within them.
Unlike Compo Composite 2D Layer, Shape layer and 3D Layer together. [Ctrl] + [Shift] + [N] to create a new composition after opening Smode Read More , Scene Multi-target video content repository Read More don't have targets; only the individual 2D Layer A single 2D Layer Read More within the Scene Multi-target video content repository Read More have targets. Targets correspond to the different possible ways of sending video content from the Show Contains all the video content of the project Read More to the Video Output Represents the connection of a Video Output Device to the Pipeline Read More .
There are of two types of targets:
  • A Content Map This section describes how to set up your content maps and use Content Area Read More is a canvas where you arrange content before assigning it to specific Stage 3D modeling of the real-world video setup Read More Surface Define a projection surface Read More or Led Screen Screens with a pitch and a luminosity Read More . A Content Map This section describes how to set up your content maps and use Content Area Read More can be divided into smaller sections called Content Area Organize your content maps Read More .
  • A Content Mapping Automatize complex dispatch of content from the Show toward Content Map Read More is a method for displaying content using advanced mapping techniques. It automates complex dispatch of content from the Show Contains all the video content of the project Read More toward different Content Map This section describes how to set up your content maps and use Content Area Read More .


Virtual / Rendered content

Content is always rendered within Content Map This section describes how to set up your content maps and use Content Area Read More . Each Content Map contains a single video composition with a specific resolution. This means that Content Mapping Automatize complex dispatch of content from the Show toward Content Map Read More can have very high virtual resolutions without affecting performance, as only the pixels within the actual Content Map will be rendered.
An interesting consequence of this is that layers with different targets can be blended together using any Blending Mode Define how overlapping pixels are blended together Read More . In the example below, the "Perspective" text layer, which is camera-mapped using Content Mapping Automatize complex dispatch of content from the Show toward Content Map Read More , can be blended with other layers using the 'Multiply' Blending Mode Define how overlapping pixels are blended together Read More .

Parameters

  • Opacity (Percentage) : The overall opacity of this scene (Blending Mode must be different from Pass Through for this to be editable)
  • Blending Mode (Blending Mode) : How this scene gets blended

See Also: