The objective here is to show the process to create soft edges inside a video projector output.
Go inside any
This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
of your project, either one embedded inside a
Virtual video projectors of Smode stage, used for real life mapping, usually directly connected to the Outputs
or a standalone processor, like we did in the
Create a single display project with a Warped output
Objective : Create a project with a single content map and a single output
Now all you have to do is to add a
Define a 2D Mask applicable on any 2D Renderer or 2D Modifier
on the processor and go inside the mask parameters add a feather to one of it's edges. Any masks can be used to create a soft edge, either a placement, radial or a polygonal maks. But usually we use a simple
Solid mask that has a 2D Placement
Inside the feather parameters of the mask you'll see an "exponent" value, try to change that parameter to create nicer soft edges, depending on the context.
Here is a soft edge added over the Processor of a video Projector:
Here is a soft edge added over a composition set with a
Placement defined by a quad using perspective interpolation
inside the Processor of a video Projector. As you see, if the Mask is put on the perspective composition, soft edges will follow the warp.
Now if you have many VP inside your stage simulation, you can go in Simulation mode and lock the view to simulate the soft edges:
Note that you can also use the
Add inner and outer soft-edges
effect to create soft edges. The interest of this is that you can create soft edges with color so it can help you see exactly what you are doing.
If you use vioso, go check this topic:
Create a Multi Video-projectors dome with a Vioso calibration
Build a 6 Video-projectors dome setup with Vioso calibration file (www.vioso.com)