How to create a round (or other shape) screen with LED pitch simulation
You can create LED screens of any shape, 3D or 2D using the Free Shape Led ScreenTurn any Smode primitive into a LED screenRead More or with an imported 3D model (*.obj, *.fbx etc.)
but doing so you won't have access to the pitch simulation.
As you saw, the Smode Planar Led ScreenRegular led screenRead More are always in rectangular shape. Anyway, it is possible to add a 2D TextureMaskDefine a 2D Mask applicable on any 2D Renderer or 2D ModifierRead More over any Content MapThis section describes how to set up your content maps and use Content AreaRead More or Content AreaOrganize your content mapsRead More and by doing so, you'll change the screen shape inside the stage simulation.
In this example I used a Radial maskMask defined through an ellipseRead More but any kind of mask can be used, such as the polygonal mask.
Here I want my "floor" LED screen to be in a round shape. This LED screen is driven by the "Floor" Content map:
That's why after having masked the content map assigned to the floor screen, the floor screen is now displayed as the content map shape: