Tool - A container for logic elements (animations, parameters, links, ...)

In order to bring more than just statically composited material in a Compo Composite 2D Layer, Shape layer and 3D Layer together. [Ctrl] + [Shift] + [N] to create a new composition after opening Smode Read More , Smode introduces the concept of bank. In Smode, a bank stores a specific type of object that has no effect on the output image (it is not drawn on screen, it is not an image, a mesh or a modifier). There are four types of banks: for Material Bank A Bank of 3D Renderer Read More , Animation Bank Where all your cues are stored Read More , Parameter Bank Group a bunch of Exposed Parameter together Read More and Link Bank A Bank of Link Read More .

A Bank has two modes - edit on and edit off:

When in edition mode, it lists its content as its children in the Element Tree The hierarchical structure of Smode elements Read More . You can then add content to the bank, re-order it, remove it and edit its parameters. When not in edition mode, your bank acts as a non-editable object whose parameters offer restricted control over its content:

See Also: