Smode 10.2 revision
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Smode 10.2 revision

What's fixed in 10.2 revision ?

v10.2.5

Released on 03/02/2025
  • Chg: Silent overlap warning on mute StandardVideoOutputDevice
  • Fix: TouchDesigner don't work on renderging GPU when primary display is set to UI GPU
  • Fix: NotchBlock and TouchDesigner memory reporting
  • Fix: Smode installer update Wibu CodeMeter runtime
  • Fix: Mapper render half of the quad in black
  • Fix: Moving Smode Remote tab let them disconnected
  • Fix: Widget Tool/ Multiline String font size change after edition

v10.2.4

Released on 23/01/2025
  • Fix: Smode installer update Wibu CodeMeter runtime
  • Fix: enhance warning message when transcode file resolution is unknown
  • Fix: Click and Drag of a key value in timeline made too many history entries
  • Fix: let NotchBlock works when selected GPU is OsDefault on multi-gpu
  • Fix: Push Project does not let crash receiving computer anymore
  • Fix: Potential crash when previewing video files
  • Fix: Spout output work again
  • Fix: Let TouchDesigner modifier preview works without bound Content Map
  • Chg: Disable slow preview computing of NotchBlock and TouchDesigner files

v10.2.3

Released on 08/01/2025
  • Fix: selecting the QuadroSyncTimeProvider produce a crash
  • Fix: Bezier shape handle not editable in the viewport
  • Fix: Helper disappear when visualizing a sub element in compo
  • Fix: deltacast typo in HD SMPTE 292-1
  • Fix: QuadroSync2 Barrier do not work with DX12 at Smode boot
  • Fix: Set engine time provider no signal threshold to 100ms by default
  • Fix: Sometime when you open Smode the project open but not the UI
  • Chg: Silent overlap warning on mute StandardVideoOutputDevice
  • New: Let AudioClockDevice have configurable gain

v10.2.2

Released on 03/01/2025
  • Fix: let TouchDesigner and NotchBlock to work when default GPU was not explicitly selected on multi GPU hardware
  • Fix: Crash when using NotchBlock on multi GPU hardware
  • Fix: Crash when drag and drop .obj file linked with .pc2 file
  • Fix: Unable to move the cursor in the Function Editor
  • Fix: Bezier Handle can now be moved above or below the key
  • Fix: Corrupted Hap file display glitches instead of freezing decoding jobs.
  • Chg: Cleanup Window Parameters Engine settings.
  • New: UnrealTool for bidirectional Unreal Smode parameters linking
See the changelog of Smode 10.2 What's new in 10.2 (R12)? (10/12/2024) Read More

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