Understand Texture Atlas
The
Text layer
Advanced text tool
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has been designed for realtime. In order not to load the characters twice, each of them are saved in an Atlas. This atlas is updated when:
-
A new character is added
-
The size of the font changed
-
A font variation (Bold or italic) is requested, through the
Text Generator
A simple but very powerful text
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options as well as through a
Bold
Force the text to be bold
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or
Italic
Change to italic
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-
A new font is requested (example: with a
Font
Change the font
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modifier
-
A new font or new character are requested with a
Append
Append text
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or with a
insert
Insert text
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.
You can visualize the texture atlas by going in renderer->Advanced parameters->Show Texture Atlas
The Texture Atlas is basically a canvas with it's own resolution that gonna be filled with new characters.
Depending of the number of characters and variations you wan't to display, the texture atls might be filled to capacity. An error will then occured:
Increase the resolution of the atlas solved this problem.