A condition to be met by a particle, used to define their behaviours
Group - Check only for a particle's generation
Composite - Check if a particle meets two conditions at the same time
TextureMask - Check if the particle is entering or leaving a 3D mask
Age - Checks for the particle's age
Collision - Check for a particle's collision with a set of 3D layers
Color - Check for a particle's color
Random - A condition triggering randomly over a particles lifetime