Simple Centralized Setup
_
=

Simple Centralized Setup

A basic Smode Unreal Centralized Setup for XR projects with 2 servers

Begin by following the general guidelines detailed in the document: How-To Unreal 5 How to configure Unreal 5 for XR with SMODE Read More
This setup enables Set Extension and AR:
This configuration consists of two servers: one dedicated to Smode and the other to Unreal Engine . They are connected through both the network and the quadroSync card to ensure Genlock synchronization.
The Unreal server outputs two images for the Smode server to capture: one for the color of the whole Unreal scene and one for the key .
To setup the Unreal server you can start by using the incameraVFX sample and remove all node form the configuration then you can follow this: Unreal Color Viewport Render a Unreal Color Viewport for Smode to use as Back and/or Front Read More and this: Unreal Key Render a Unreal Key for Smode to use as Alpha Layer Read More , this 2 viewport will make the Unreal node ready to be launched and connected to SMODE

Hardware

the recommended hardware are
  • AMD Ryzen 9 3950X for Unreal server
  • AMD Threadrippers for the SMODE server ( to have enough PCI lane )
  • A6000 or more recent Pro Nvidia card
  • quadroSync II card
  • 10g network card
  • M.2 Solid State Drives (SSDs)
  • One Blackmagic DeckLink Quad HDMI or 2 Deltacast Flex DP card in the SMODE server ( to capture Unreal )
  • One Blackmagic DeckLink SDI or 1 Deltacast SDI card in the SMODE server ( to capture the camera )
  • A 10g Network Switch
  • a Sync Generators for Genlock

Video Tutorial

After setting up Unreal you can setup How-To Unreal In Smode How to integrate your Unreal content inside Smode Read More

See Also: