Begin by following the general guidelines detailed in the document:
How-To Unreal 5
How to configure Unreal 5 for XR with SMODE
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This setup enables Set Extension and AR:
This configuration consists of two servers: one dedicated to
Smode
and the other to
Unreal Engine
.
They are connected through both the network and the quadroSync card to ensure Genlock synchronization.
The
Unreal
server outputs two images for the Smode server to capture: one for the
color
of the whole Unreal scene and one for the
key
.
To setup the Unreal server you can start by using the incameraVFX sample and remove all node form the configuration
then you can follow this:
Unreal Color Viewport
Render a Unreal Color Viewport for Smode to use as Back and/or Front
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and this:
Unreal Key
Render a Unreal Key for Smode to use as Alpha Layer
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, this 2 viewport will make the Unreal node ready to be launched and connected to SMODE
Hardware
the recommended hardware are
-
AMD Ryzen 9 3950X for Unreal server
-
AMD Threadrippers for the SMODE server ( to have enough PCI lane )
-
A6000 or more recent Pro Nvidia card
-
quadroSync II card
-
10g network card
-
M.2 Solid State Drives (SSDs)
-
One Blackmagic DeckLink Quad HDMI or 2 Deltacast Flex DP card in the SMODE server ( to capture Unreal )
-
One Blackmagic DeckLink SDI or 1 Deltacast SDI card in the SMODE server ( to capture the camera )
-
A 10g Network Switch
-
a Sync Generators for Genlock
After setting up Unreal you can setup
How-To Unreal In Smode
How to integrate your Unreal content inside Smode
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