2D Generator - Copy past your favourite shader from ShaderToy to the Smode Shader EditorYou want to code some Shader inside of Smode? Here it is.Read More. Seems like a dream ? Well....it's Smode...
BETA VERSION FEATURE This feature is only available in the current beta version of Smode and is not yet officialy supported.
To import a Shader simply copy / Paste from shader toy and use Medias as Channels.
[Ctrl] + [Enter]
at any time in order to compile the shader.
Go check the Shader Toy website for awesome shaders: www.shadertoy.com
For the "simple" shaders, just copy-past the shader toy code into Smode Shader EditorYou want to code some Shader inside of Smode? Here it is.Read More (here is a most beautiful "simple" example made by Leon):
For more complex shaders (with Image channels and Buffers), just import the Image LayerThis generator loads a still image and displays it.Read More into one of the channel with ALT+drag and drop.
For the buffers, you can replace one of the Smode iChannel by a shader toy generator which will act as a buffer:
Here are the main variables you can expose inside of a Shader Toy Layer :
Image (Shader) : Image of the shader toy generator
Transport (Transport) : Transport
Thing that can be played out of a Timeline or Function Cue and that doesn't need to be inside an Animation BankRead More of the shader toy generator
Mouse Position (2D Position) : Get the mouse position of the shader toy generator
Mouse Down (On/off option) : Mouse down of the shader toy generator