2D and 3D layers can respectively be created with the 2D Layers and 3D Layers sub-menus of a compo pop-up menu.
This menu is accessible in both the top-left menu button or anywhere in the background of the Element TreeThe hierarchical view of documents in SmodeRead More using the right click and can generate any Layers, Modifiers or Masks:
Here is a little schematic of all Modifiers (2D and 3D) accessible through the menu. 3D modifiers are accessible only when clicking on a 3D Layer. 2D modifiers are directly accessibles because the composition you are working on actually is a 2D Layer:
And Of all Layers accessible:
Some modifiers are accessible only when right clicking on specific elements, such as the FieldDefines a force-field in 3D spaceRead More menu when you click on a ObjectAny object inside Smode
system. Or renderers when clicking on a Group 2D Renderer
Allow multiple 2D Renderer for a single 2D LayerRead More or on a 3D GeneratorThe 3d generator of a 3D Layer represents a source of geometry.Read More:
Create with the instantiator
[CTRL] + [Spacebar] to go directly to the instantiator when focused on the Element TreeThe hierarchical view of documents in SmodeRead More
It is possible to create a layer by typing a part of its internal name in the element creation box.
This is quite useful to search Elements and then create them directly. The instantiator search bar also work with presets.
Once the element you want to instantiate appear in the pop-up, just select it with the arrow keys and press [Enter] to create it at current level (or as a children) of the selected element. Note that all presets are also accessible through this editor once you activated them inside of the Standard PackFilesEditor:
Drag file and drop into composition
In order to import a Image LayerThis generator loads a still image and displays it.Read More, a 3D FileExternal referenced 3D file (.fbx, .obj or .blend)Read More or a 3D FileExternal referenced 3D file (.fbx, .obj or .blend)Read More, or to import any 3D FileExternal referenced 3D file (.fbx, .obj or .blend)Read More simply drag your file from the file tree and drop it inside of the Element TreeThe hierarchical view of documents in SmodeRead More:
Layers can be created by selecting an existing layer and by duplicating it:
-Keyboard method Select an existing layer and press Ctrl+D to duplicate it
-Drag and drop method Select an existing layer and drop it at the destination place by keeping the Ctrl key down
Note that if you specified an explicit label on the duplicated layer, both methods will auto-increment the name to keep unique names:
Go check the Element TreeThe hierarchical view of documents in SmodeRead More part of the documentation for more info on file manipulations.