This feature only supports primitive geometry and some 3d modifier (
Quantize
Use discrete values rather than to a continuous set of values to place geometry's vertices in space
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and
Position Noise
Change vertex position in space using an animatable 3D noise
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)
Here a example of the volume layer with a
Led Fixture Type
Define a type of single LED
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mapped in an Array.
The volume layer Can also work with standart stage Element like
Surface
Define a projection surface
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or
Led Screen
Screens with a pitch and a luminosity
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In the example below: An fbx animation is imported into the volume layer and the "fbx object" are replaced with primitive geometry to make the Robot body