A debug tool useful to see what's wrong with your geometry.
Parameters
-
Blending Mode (Blending Mode) : How this vertex referential gets blended
-
Depth Buffer (Renderer Depth Settings) : Depth-buffer related settings
-
Referential (Referential Choice) : Referential of the vertex referential
-
Use Cross Normal (On/off option) : Use cross normal of the vertex referential
-
Length (Positive floating point number) : Length of the vertex referential
-
Tangent (On/off option) : Tangent of the vertex referential
-
Normal (On/off option) : Normal of the vertex referential
-
Bitangent (On/off option) : Bi-tangent of the vertex referential