You can also combine all of theses renderer in order to create complex 3d Scenery. For example, a Plane Mesh emitting particles with a Surface and a Sprite points renderer will allow you to display both particles and geometries.
In the example below you may see a 3D plane emitting particles with both a surface and a sprite point renderers.
Go check the
Group 3D Renderer
Group several 3D Renderer
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part of the doc to see advanced way to use multiples renderers.