3D Modifier - Place every vertex of the geometry on the same point coordinate in space
Put every point of the geometry to a single point. This one should be called the Singularity modifier as to concentrate all matter into nothing to blow your mind.
Still can do some nice effect (here with a NoiseVertices are selected depending on true 3D (or 4D) noise functionsRead More applied over it).
Parameters
Position (3D Position) : Position of the set position