3D Modifier - Use discrete values rather than to a continuous set of values to place geometry's vertices in space

Align every vertex of the geometry in a grid. Can do some nice glitch effects. Here is a random point sphere with and without the quantize modifier.


  • Center (3D Position) : Center of the quantize
  • Size (Positive floating point number) : Size of the quantize grid. Augment to make a stronger effect

See Also: