Displace each point of the geometry using a 3D noise. This modifier contains a
Thing that can be played out of a Timeline or Function Cue and that doesn't need to be inside an Animation Bank
Which means that to animate some 3D stuff quickly, this one is painless !!
This modifier is the 3D equivalent of
Move each pixel in a direction given a distortion map
Vertices are selected depending on true 3D (or 4D) noise functions