Displace each point of the geometry using a 3D noise. This modifier contains a
Transport
Thing that can be played out of a Timeline or Function Cue and that doesn't need to be inside an Animation Bank
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Which means that to animate some 3D stuff quickly, this one is painless !!
This modifier is the 3D equivalent of
Displace
Move each pixel in a direction given a distortion map
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with a
Noise
Vertices are selected depending on true 3D (or 4D) noise functions
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as map.