Modifiers: Change "per vertex" attributes (Most effective with points renderer)
Colorize - Colorize all the vertices of the geometry uniformly
Colorize Function - Colorize all the vertices of the geometry using a
Color Gradient
Specify a one-dimensional color gradient
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and a
3D Mask
3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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Colorize Layer - Colorize geometry vertices with a
2D Generator
The part of a 2D layer that generates the image
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Opacity - Change the opacity of the geometry vertices using an input attribute
Point Attributes - Define points color, scale and rotation functions
Point Rotate - Rotate all vertices of geometry
Point Rotate Function - Rotate all vertices of geometry using Function with a selector (equivalent to
3D Mask
3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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)
Point Scale - Scale all vertices of geometry
Point Scale Function - Scale all vertices of geometry using Function with a selector (equivalent to
3D Mask
3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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)
UV Mapping - Remap UV of a mesh using simple mappings (Cylindrical / planar / orthographic / perspective)
UV Camera Mapping - Remap UV of a mesh using a Camera
UV Transform - Scale / Rotate / repeat / translate UV of a geometry