A Material Bank allows you to organise your
3D Renderer
Displays a 3D geometry
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and make reference to them
instead of importing them in each
3D Layer
A single 3D Layer (3D object, particle system, ect)
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.
This is acting just like a
Shared Element
A shared element that can be reused at several places like an After Effects precomposition
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, but with multiple 3D renderers inside it.
Once you have a non-empty material bank, the last added
3D Renderer
Displays a 3D geometry
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will be
automatically referenced when creating a new
3D Layer
A single 3D Layer (3D object, particle system, ect)
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.
It order to apply a renderer from a material bank to a
3D Layer
A single 3D Layer (3D object, particle system, ect)
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,
just drag and drop the
3D Renderer
Displays a 3D geometry
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on it.