2D Modifier - Move each pixel in a direction given a distortion map
This modifier displaces pixels based on a different direction for each pixel.
It looks a bit similar to a 2D TransformChange pixels position using translate, scale and rotate parameters with Read More masked by a Noise maskMask defined through a Noise FunctionRead More, but with a 2D TransformChange pixels position using translate, scale and rotate parameters with Read More each pixel has the same distortion applied to it, which is then modulated by the mask. Here, every pixels chooses its own direction based on the map. See the difference for yourself: