Only with Shape layerBezier shape and drawingRead More !
Similar to the Texture CoordinateUses object's UV to mask vertices. Either vertical, horizontal, radial, angular or combinations of thosesRead More but in 2D, this mask applies the modification according to the geometry of the shape.
Consider a shape as a path. At the beginning of the path, the masked modifier will have a different value than at the end of the path.
There is different way to follow a shape like a path: