Use your LED screens as windows opened on a 3D world
xr-broadcast 3d content in the screen needs a specific XR/AR licence. Please contact us for trying thanks our #XRForm
The main objective of this step is to diffuse our 3D content in each of our screens according to a mapping method allowing to consider them as an opening on a virtual world.
Setting Up the pipeline
Content Map distortion
Create a Content MapThis section describes how to set up your content maps and use Content AreaRead More with a minimum image resolution greater than or equal to the resolution of your camera stream.
Set the current camera parameter of your content map with the physical tracked camera.
Drag and drop the camera inside the internal processor of each screens
and set it's renderer to Warp to GeometryWarp the content map according to a perspective point of viewRead More
Broadcast your Content in the screens
Go to your content, create a CompoComposite 2D Layer, Shape layer and 3D Layer together. [Ctrl] + [Shift] + [N] to create a new composition after opening SmodeRead More and target the content map. If you are using 3D, and create a Content Map Current CameraA specific camera that pull it's View and Transform form a Content MapRead More as current camera of your composition.