With this setup you can do a set extension with AR that have different object
In this setup you have 3 server, One for Smode and the 2 other for Unreal, they are all connected together via the network and via the quadroSync card for Genlock
The first Unreal Server is for rendering a Back and the other for rendering a Front+Key
To setup the Unreal server you can start by using the incameraVFX sample and remove all node form the configuration
then you can follow this:
Unreal Color Viewport
Render a Unreal Color Viewport for Smode to use as Back and/or Front
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for the first node and then another
Unreal Color Viewport
Render a Unreal Color Viewport for Smode to use as Back and/or Front
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in a second node with a
Unreal Key
Render a Unreal Key for Smode to use as Alpha Layer
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, all in the same nDispaly configuration.With this 2 node ( 3 viewport) will make the Unreal config ready to be launched and connected to SMODE
After setting up Unreal you can setup
How-To Unreal In Smode
How to integrate your Unreal content inside Smode
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