[CTRL] + [SHIFT] + [G]
to group 2D modifiers together
This type of grouping allows you to group modifiers to organize your compositions. It's also useful if you want to group many modifiers and mask them with the same
3D Mask
3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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This is a 2D equivalent of the
3D modifier Group
A Group of 3D Modifier
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