Dmx Points Led Screen

Dmx Points Led Screen

A group that contains multiple fixture types. Basically a Led structure.

Drag and drop any Fixture type into this group to transform it into a stage element. Referenced fixtures can have an independent position and orientation in space. Modify the placement of each fixture to create a structure.
To turn on / change the color of a led that composes your Dmx Points Led Screen , attach it to a Content Map This section describes how to set up your content maps and use Content Area Read More via the "source" parameter.
By default, Smode creates UVs automatically for each LED. 1 led corresponds to a single pixel in the content map. The color of that pixel will be the color of your Led. Unlike the Led Screen Screens with a pitch and a luminosity Read More , the Content Map This section describes how to set up your content maps and use Content Area Read More can have a different resolution than the number of led that composes your Dmx Points Led Screen .
If you go into your Content Map This section describes how to set up your content maps and use Content Area Read More and activate the view of the helpers, you will see as many small gray squares as leds that make up your Dmx Points Led Screen .
If you now change the resolution of your Content Map This section describes how to set up your content maps and use Content Area Read More , the uv coordinates of your led will automatically reorganize to fit the Content Map This section describes how to set up your content maps and use Content Area Read More .
Automatic UV coordinate is an option that can be disabled for each fixture by checking this parameters:

Parameters

  • sendThroughDmx
  • uvPreferedOrientation
  • size

See Also: