SMODE isn’t just any integrated graphical compositing platform or a media server. It defines a new workflow – based on real-time compositing – that radically unleashes your creativity for visual events, providing you with unrivaled flexibility and ultra-reactive artistic decision and action cycles.
SMODE isn’t just any integrated graphical compositing platform or a media server. It defines a new workflow – based on real-time compositing – that radically unleashes your creativity for visual events, providing you with unrivaled flexibility and ultra-reactive artistic decision and action cycles.
With SMODE, everything is real-time:
SMODE is able to handle visuals in any kind of show or installation, regardless of its size or complexity.
With SMODE, everything is real-time:
SMODE is able to handle visuals in any kind of show or installation, regardless of its size or complexity.
Compositing images in real-time is the cornerstone of SMODE.
Thanks to modern GPU computing capacities, all graphical processing usually made in pre- or post-production can now be done in real-time.
Bridging the gap between traditional compositing, VFX and real-time, real-time compositions are at the heart of SMODE: pieces of content rendered in real-time, created by the content design team, finalized and displayed on-site by the operating team.
Compositing images in real-time is the cornerstone of SMODE.
Thanks to modern GPU computing capacities, all graphical processing usually made in pre- or post-production can now be done in real-time.
Bridging the gap between traditional compositing, VFX and real-time, real-time compositions are at the heart of SMODE: pieces of content rendered in real-time, created by the content design team, finalized and displayed on-site by the operating team.
All SMODE parameters can be changed at any time with an immediate impact on the final result.
Explore content combinations / adaptations and validate them directly either on simulation or live with the artistic director.
SMODE significantly increases the efficiency of the video encoding process during the whole pre-production and production cycle.
All SMODE parameters can be changed at any time with an immediate impact on the final result.
Explore content combinations / adaptations and validate them directly either on simulation or live with the artistic director.
SMODE significantly increases the efficiency of the video encoding process during the whole pre-production and production cycle.
SMODE was created by and for content designers: no scripts, no graph-based program, no need to know shaders’ magic, it’s all about layers, modifiers and masks.
SMODE includes beautiful presets, examples, templates, compositing and video-mapping engine for creators, designers & artists to create stunning graphics with maximum flexibility and minimal technical knowledge.
SMODE was created by and for content designers: no scripts, no graph-based program, no need to know shaders’ magic, it’s all about layers, modifiers and masks.
SMODE includes beautiful presets, examples, templates, compositing and video-mapping engine for creators, designers & artists to create stunning graphics with maximum flexibility and minimal technical knowledge.
SMODE gives video operators superpowers: SMODE was designed to make the action / reaction loop faster and to empower operators thanks to its friendly user interface, remote interface and external controllers such as streamdecks and lighting desks.
SMODE’s mission is to enhance collaboration between content teams and technical teams, giving them freedom on a shared platform where they can speak the same language.
SMODE's network protocol allows multiple users to work simultaneously and collaboratively on separate tasks such as content encoding and video projection mapping.
SMODE’s mission is to enhance collaboration between content teams and technical teams, giving them freedom on a shared platform where they can speak the same language.
SMODE's network protocol allows multiple users to work simultaneously and collaboratively on separate tasks such as content encoding and video projection mapping.