The entire Smode Tech team is so proud and incredibly grateful to have been selected as a recipient of an Epic MegaGrant by Epic games, enabling SMODE to push the boundaries of creativity in real-time compositing workflows.
Epic's Unreal Engine, the world's most open and advanced real-time 3D creation tool, known worldwide for delivering cutting-edge content, has been at the forefront of the broadcast and live events industry in recent years.
Smode Tech is the editor of SMODE, a fully real-time compositing software and media server, widely used in the broadcast and event industry for more than 10 years. Led by the goal of cross-platform integration, Smode Tech has been working on integrating Unreal Engine with this of SMODE, leading to an end-to-end fully real-time pipeline.
The entire Smode Tech team is so proud and incredibly grateful to have been selected as a recipient of an Epic MegaGrant by Epic games, enabling SMODE to push the boundaries of creativity in real-time compositing workflows.
Epic's Unreal Engine, the world's most open and advanced real-time 3D creation tool, known worldwide for delivering cutting-edge content, has been at the forefront of the broadcast and live events industry in recent years.
Smode Tech is the editor of SMODE, a fully real-time compositing software and media server, widely used in the broadcast and event industry for more than 10 years. Led by the goal of cross-platform integration, Smode Tech has been working on integrating Unreal Engine with this of SMODE, leading to an end-to-end fully real-time pipeline.
SMODE and Unreal Engine are highly complementary, and our efforts are focused on providing the strongest integration between both engines for a real-time live workflow.
At this point, SMODE and Unreal Engine can communicate their rendering textures and control data in both ways.
This opens several scenarios that bring the combination of the two tools to a new level.
SMODE and Unreal Engine are highly complementary, and our efforts are focused on providing the strongest integration between both engines for a real-time live workflow.
At this point, SMODE and Unreal Engine can communicate their rendering textures and control data in both ways.
This opens several scenarios that bring the combination of the two tools to a new level.
SMODE can be used as a media server inside a virtual scene in Unreal Engine, in order to feed the virtual screens in the virtual scene with all types of image/video/live video feeds/compositions. Advanced xR compositing, with Calibration algorithms for set extension, can be performed with the combination of both software.
SMODE can be used as a media server inside a virtual scene in Unreal Engine, in order to feed the virtual screens in the virtual scene with all types of image/video/live video feeds/compositions. Advanced xR compositing, with Calibration algorithms for set extension, can be performed with the combination of both software.
SMODE can be used as a real-time compositing tool directly integrated within the real-time rendering queue of Unreal. Because of its awareness of the different passes provided by Unreal Engine such as depth, normal, specular, or more, SMODE is the perfect tool for advanced and precise post-processing of Unreal renderings in real-time.
SMODE can be used as a real-time compositing tool directly integrated within the real-time rendering queue of Unreal. Because of its awareness of the different passes provided by Unreal Engine such as depth, normal, specular, or more, SMODE is the perfect tool for advanced and precise post-processing of Unreal renderings in real-time.
Our plugin is currently under active research, development and advanced beta-testing.
Discover below 2 examples of scenarii that are beta-tested by SMODE Tech with the help of volunteer beta-testers.
Our plugin is currently under active research, development and advanced beta-testing.
Discover below 2 examples of scenarii that are beta-tested by SMODE Tech with the help of volunteer beta-testers.
Read more: Unreal Engine integration with SMODE.
Read more: Unreal Engine integration with SMODE.