You want to code some Shader inside of Smode? Here it is.
uniform bool booleanOption; uniform bool booleanOptionWithDefault = True; uniform int integer; uniform int integerWithDefault= 51; uniform int typeInteger = StrictlyPositiveInteger; uniform int typeIntegerwithDefault = StrictlyPositiveInteger(1664); uniform float number; uniform float numberWithDefault = 8.6; uniform float typeNumber = Percentage; uniform float typeNumberWithdefault = Percentage(0.33); uniform vec2 vector2d = vector2d(0.5,0.9); uniform vec2 position2d = Canvas2dPosition (0.5,0.5); uniform vec3 position3d = Position3d(0,0,0.0,0.0); uniform vec3 color = Color(0.6,0.7,0.8); uniform vec4 colorwithAlpha = ColorWithAlpha(0.6,0.7,0.8,0.5); uniform float transport = StandalonePlayableCueTransport;