Pipeline Editor

Pipeline Editor

Editor for the Pipeline Define how video content is processed in a project Read More

The Project Define a full project with content, 3D stage and video mapping pipeline Read More 's Pipeline Define how video content is processed in a project Read More defines how video content flows and is processed from the Show to the video outputs of Smode.
Each step is represented by a column in which all the elements of this category are stored:
You can find details of the different pipeline elements on the page: Pipeline Define how video content is processed in a project Read More .
The visual representation in the Pipeline Editor makes it easier to understand the order of the workflow, as well as the links between the different elements represented by the arrows.
You can create new pipeline elements by right-clicking in the Pipeline Editor.
You can also edit the most useful parameters of the various elements directly from the Pipeline editor.
For example, you can choose the Signal Monitor (Content, Test Pattern, Black or White) of a Content Map This section describes how to set up your content maps and use Content Area Read More , freeze it, choose its resolution and opacity, rename it and deactivate / activate it with the eye icon.
Moreover, when you create a new Video Output Device Video Output Devices are devices that enable the sending of a video stream out of Smode Read More , it will appear in the pipeline editor and you can easily change its source from the pipeline editor.
It's the same for other pipeline elements: you can access the main parameters directly from the Pipeline Editor. To edit the other parameters, click on the element in the pipeline and edit it using the Parameters Editor Edit the parameters of the selected Element Read More .
In addition, you can find the different output configurations by right-clicking in the pipeline editor, in the output menu:

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