Pipeline Layer

Pipeline Layer

2D Generator - Use pipeline steps to inject them inside a Processor This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations Read More

Use Content Map This section describes how to set up your content maps and use Content Area Read More , a Content Area Organize your content maps Read More or a Processor This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations Read More (which include Video Projector Virtual video projectors of Smode stage, used for real life mapping, usually directly connected to the Outputs Read More ) inside of a Processor This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations Read More . This is of many uses. For stage pre-visualisation, pixel map output management, but also for 3D mapping "à la papa".


Parameters

  • Source (Pipeline Source Weak Pointer) :

See Also: