Compo - This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
 
           
                     Pipeline Layer
                      Use pipeline steps to inject them inside a Processor
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                        to create pixel map outputs as well as control monitors or advanced stage pre-visualizations
Pipeline Layer
                      Use pipeline steps to inject them inside a Processor
                      Read More
                        to create pixel map outputs as well as control monitors or advanced stage pre-visualizations
                     Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                    , so to take each step of the project setup into one processor. To create a
Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                    , so to take each step of the project setup into one processor. To create a 
                     Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                    , just go inside of a processor composition and do a right click -> Pipeline layers, as showed on the image below :
Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                    , just go inside of a processor composition and do a right click -> Pipeline layers, as showed on the image below :
       
                     
                     
                     Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                     we can also take a 
                    Content Map
                    This section describes how to set up your content maps and use Content Area
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                     or a 
                    Content Area
                    Organize your content maps
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                     to simply do 2D mapping through the Projector.
Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                     we can also take a 
                    Content Map
                    This section describes how to set up your content maps and use Content Area
                    Read More
                     or a 
                    Content Area
                    Organize your content maps
                    Read More
                     to simply do 2D mapping through the Projector. 
                     Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                     and deform them through their 
                    2D Placement
                    Define a placement in 2D space
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                     or with a 
                    Mapper Item Renderer
                    Pre-calculate transformations
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                    :
Pipeline Layer
                    Use pipeline steps to inject them inside a Processor
                    Read More
                     and deform them through their 
                    2D Placement
                    Define a placement in 2D space
                    Read More
                     or with a 
                    Mapper Item Renderer
                    Pre-calculate transformations
                    Read More
                    : 
                     
                     
                     
                     
                     Stage Display
                        A 3D generator that refers to a stage element
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                        to work with a 
                        Stage Element
                        An element inside the Stage
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                         like an independent 
                        3D Generator
                        The 3d generator of a 3D Layer represents a source of geometry.
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Stage Display
                        A 3D generator that refers to a stage element
                        Read More
                        to work with a 
                        Stage Element
                        An element inside the Stage
                        Read More
                         like an independent 
                        3D Generator
                        The 3d generator of a 3D Layer represents a source of geometry.
                        Read More
                        
                      Stage Preview - Renders the stage in Preview mode
Stage Simulation - Renders the stage in Simulation mode
Stage Lights -         Add the lights coming from the 
                Stage
                3D modeling of the real-world video setup
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                 to the current 
                 Processor
                This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
                Read More
Processor
                This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
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 Soft Edge - Used for video mapping
Soft Edge - Used for video mapping
 Pipeline Layer - Use pipeline steps to inject them inside a
Pipeline Layer - Use pipeline steps to inject them inside a 
                 Processor
                This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
                Read More
Processor
                This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
                Read More