Display environment content around your frustum
 
                     Processor
                    This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
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                     drag and drop your Env 
                    Content Map
                    This section describes how to set up your content maps and use Content Area
                    Read More
                     and set it's renderer as 
                    Warp to Geometry
                    Warp the Content Map onto a Stage Geometry according to a perspective point of view.
                    Read More
Processor
                    This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations
                    Read More
                     drag and drop your Env 
                    Content Map
                    This section describes how to set up your content maps and use Content Area
                    Read More
                     and set it's renderer as 
                    Warp to Geometry
                    Warp the Content Map onto a Stage Geometry according to a perspective point of view.
                    Read More
                     
                     
                     
                     Processor
Processor