Physical Camera
A camera that simulate a real-one
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requires a specific XR/AR license. If you'd like to try out these features to decide whether you want to purchase an XR/AR license, please
contact us.
Create a control device
In the
Preferences
Smode Preferences panel
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panel ->
Control Device
Use any external controllers such as MIDI or OSC, DMX, and ArtNet
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, add a new control device by selecting the one that corresponds to yours from the drop-down menu.
In this example, we will use a Stype Tracking Device.
Configure the address, port, and check "Reuse local port"
if another application needs to access the data of this device
.
Once your device is configured, you should see incoming data in Smode:
Create a tracking System
Create a
Tracking System
To visualize tracked points using a tracking device
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and place it above other stage elements
.
If your tracking system is under other stage elements, you may encounter issues during the calibration process.
Create a physical Camera
A
Physical Camera
A camera that simulate a real-one
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is a specific camera designed to simulate a real one. By default, it's placement is of the
Link To Tracker
Placement relative to tracker
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type.
Select the tracker associated with your camera.
Next step:
XR - Broadcasting 3D content on the LED screens
Utilize your LED screens as windows open to a 3D world.
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