Create a Multi Video-projectors dome with a Vioso calibration

Create a Multi Video-projectors dome with a Vioso calibration

Build a 6 Video-projectors dome setup with Vioso calibration file (www.vioso.com)

In this sample, the 6 videos projectors are in WXGA2 resolution (1280x800 ).

Configure Outputs

1) At first, we must:
* enable compatibility profile
* disable forward profile
* apply changes and restart Smode
All of this can be done in the Graphics Device Parameter of the Graphics Windows of the Smode Engine Preferences:


If this action was not done before, Smode will ask you to do it when you switch to Vioso 2D Renderer Allow to actually display a 2D Layer Read More .
Then we need to configure 6 Standard Smode Video Output Device Video Output Devices are devices that enable the sending of a video stream out of Smode Read More in the engine preference (F11 key)


Here I use only one HD monitor for the simulation at the left of my primary display,
That's why I've set a negative x positions.
Because I want to fit all my 3x2 outputs inside this monitor,
I reduce them to an arbitrary resolution 640x400 with the same aspect ratio of my Video Projector Virtual video projectors of Smode stage, used for real life mapping, usually directly connected to the Outputs Read More . Then I set the stretching mode to "fit inside"

Create a minimal project

Create a minimal project with a square Content Map This section describes how to set up your content maps and use Content Area Read More (for dome-master format)
4096x4096 for instance




Chose a name of this project and its location on your media directories.

Create the project pipeline


Create a Processor This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations Read More by right clicking on the Pipeline Define how video content is processed in a project Read More of the project,
and select the resolution of the Video Projector Virtual video projectors of Smode stage, used for real life mapping, usually directly connected to the Outputs Read More :




Select the created Processor This section describes how to configure Smode processors in order to configure your output(s) and also make some nice and smooth stage pre-visualisations Read More ,
Then create a content map
Then drag the Content Map This section describes how to set up your content maps and use Content Area Read More by the grip into the Processor Elements tree.


Select the Content Map This section describes how to set up your content maps and use Content Area Read More in the Elements tree and change its Renderer type from "2D Renderer" into "Vioso":


In your media directory, select and drag your .vwf calibration file into the Warp File of the Vioso Renderer.
Then check Calibration Index box to allow custom modifications of selected calibration, independently to your Vioso environment *.ini file or Channel settings.

Duplicate settings and plug outputs

Right click on your processor in the Pipeline Define how video content is processed in a project Read More and duplicate it six time with the corresponding menu command:


For each Processor, select them in the Pipeline and then modify their Calibration Index in each Vioso renderer of each Content Map This section describes how to set up your content maps and use Content Area Read More .


For reach video output, select them and associated to their related processors.
And just disconnect the source of the default "Output 1".


When activate Smode output you should have your six output connected and visible in your secondary monitor :


Enjoy !

See Also: