Smode Designer main editor window is connected to its local (Embedded) rendering engine by default.
		  
                      To connect as a remote to a distant server you can Click on the 
                    
                    
      Menu related to Smode Net
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                     Menu and then on a remote computer to create a new edition tab on the distant Smode engine.
      
 
                    
                          Be careful: if you Edit/Preferences, you will edit the engine setting of the Smode engine of the current activated tab. So it may not be the local (Embedded) engine.
                          The Viewport content of a distant Smode is computed by the distant Smode and sent to the remote via an NDI video stream.
                          This is a costly operation disabled when On Air or by configuration in the 
                    Engine Preferences
                    
      General preferences of SMODE's rendering engine.
      Add your Device here: MIDI controller, OSC, Video and Audio devices etc.
    
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                     preference panel.
                    
                            	there are some limitation of the remote connection:
      
                      
                        - 
                          Ip address should be entered manually (because the drop down list are the local IP not the distant one)
                        
- 
                          Media folder addition can only be added by entering the path manually ( browse for folder is not working )