Smode blending mode are rather standard and correspond to those that can be found in other computer graphics softwares.
                    Blending modes can be changed either directly from the 
                    Element Tree
                    The hierarchical structure of Smode elements
                    Read More
                     or inside the 
                    Parameters Editor
                    Edit the parameters of the selected Element
                    Read More
                     and then quickly changed with the up and down arrow keys:
                    In the 
                    Element Tree
                    The hierarchical structure of Smode elements
                    Read More
                    :
 
                    
                    
                    In the 
                    Parameters Editor
                    Edit the parameters of the selected Element
                    Read More
                    :
 
                    
                    
                    
                        Depending on the chosen blending modes, Smode 
                      
                        can
                       or 
                      
                        cannot
                       use native graphics hardware accelerated blending.
        
                              With 
                      
                        Normal
                      , 
                      
                        Screen
                      , 
                      
                        Linear Dodge (Add)
                      , 
                      
                        Dissolve
                       and 
                      
                        Multiply
                      , the blending is accelerated.
        All other blending modes rely on custom shaders that require an intermediate rendering of the compo, making them a bit more costly.
      
                    
                    Here is an overview of all different blending modes available in Smode, with a compo made of
      a background 
                     Image Layer
                    This generator loads a still image and displays it.
                    Read More
Image Layer
                    This generator loads a still image and displays it.
                    Read More
                     and a green 
                     Uniform
                    Generate a solid, uniform image, filled with a unique color
                    Read More
                    
                    2D Layer
                    A single 2D Layer
                    Read More
Uniform
                    Generate a solid, uniform image, filled with a unique color
                    Read More
                    
                    2D Layer
                    A single 2D Layer
                    Read More
                     with two 
                    2D TextureMask
                    Define a 2D Mask applicable on any 2D Renderer or 2D Modifier
                    Read More
                    :
                    
                      
                      
                      
                      
                        
                          |   Original Image 
 |   Replace 
 |   Normal 
 | 
                        
                          |   Dissolve 50% 
 |   Darken 
 |   Normal 50% 
 | 
                        
                          |   Multiply 
 |   Color Burn 
 |   Darker Color 
 | 
                        
                          |   Lighten 
 |   Screen 
 |   Color Dodge 
 | 
                        
                          | .png)  Linear Dodge (Add) 
 |   Linear Burn 
 |   Lighter Color 
 | 
                        
                          |   Overlay 
 |   Soft Light 
 |   Hard Light 
 | 
                        
                          |   Vivid Light 
 |   Linear Light 
 |   Pin Light 
 | 
                        
                          |   Hard Mix 
 |   Difference 
 |   Exclusion 
 | 
                        
                          |   Subtract 
 |   Divide 
 |   Hue 
 | 
                        
                          |   Saturation 
 |   Color 
 |   Luminosity 
 | 
                        
                          |   Alpha 
 |