Bounce

Bounce

Particle Action - Make a particle collide with an object, defining its restitution and friction with the surface

Make a particle collide with an object, defining its restitution and friction with the surface.
This action can be used exclusively with a Collision Check for a particle's collision with a set of 3D layers Read More condition! If it is used with any other condition type, it will not have any effect.

Parameters

  • Restitution (Floating point number) : Restitution of the bounce (strength of the rebound)
  • Restitution Random (Positive floating point number) : Amount of randomness of the Restitution
  • Friction (Percentage) : Amount of friction of the particle against the surface
  • Friction Random (Percentage) : Amount of randomness of the Friction
  • Spread (Angle (0 - 360 deg)) : Amount of randomness in the direction of the bounce when the particle hits
  • Traversal Chance (Percentage) : Percentage of chance for the particle to go through the surface e it should hit

See Also: