With this setup you can do a set extension with AR that have different object
          
 
                    
                              In this setup you have 3 server, One for Smode and the 2 other for Unreal, they are all connected together via the network and via the quadroSync card for Genlock
                              The first Unreal Server is for rendering a Back and the other for rendering a Front+Key
                              To setup the Unreal server you can start by using the incameraVFX sample and remove all node form the configuration
          then you can follow this: 
                    Unreal Color Viewport
                    Render a Unreal Color Viewport for Smode to use as Back and/or Front
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                     for the first node and then another 
                    Unreal Color Viewport
                    Render a Unreal Color Viewport for Smode to use as Back and/or Front
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                     in a second node with a 
                    Unreal Key
                    Render a Unreal Key for Smode to use as Alpha Layer
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                    , all in the same nDispaly configuration.With  this 2 node ( 3 viewport) will make the Unreal config ready to be launched and connected to SMODE
                              After setting up Unreal you can setup 
                    How-To Unreal In Smode
                    How to integrate your Unreal content inside Smode
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