Here is a topic that will help you making your content faster!
      
                    Profile
                            The first thing to do to optimize Smode content is to use the 
                    Profiling
                    Enable/Disable performance profiling
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                     button in order to
        identify costly layers and effects in your composition. It's often the case that the least useful effects take the most performance budget!
      
 
                    
                    Go ON-AIR
                            Use the 
                    ON-AIR
                    Enable/Disable ON-AIR mode
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                     button: this will disable the 
                    Viewport
                    Preview and edit your content
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                    ,
        which in some cases can be very costly (especially when dealing with a high number of layers and on-screen helpers).
        If you want to keep the viewport, note that it's also possible to just disable the helpers with the "Show Helpers" button in its right toolbar.
      
 
                    
                    Lock your content
                            By default, every parameter of every element in Smode is editable and automatable at any time.
        This is very flexible but forces Smode to assume that all parameters
        can be updated and sent to graphics card. To indicate to Smode that you wont animate an element,
        you can disable edit-ability of an element by clicking on it's locker icon.
        
 
                    
                    
                            When doing this, Smode will create a new shader chain (this can cause a small lag) and optimize the
        parameters which are number and choices (those that are in combo-boxes and check-boxes).
        
                            Note that for the moment only theses kind of parameters are optimized all other aren't (vector),
        see below in green the optimized parameter when locking a Noise Mask and in red the parameter that aren't:
        
 
                    
                    
                            Note that locking doesn't disable linked animation the variables concerned by animations, which are not optimized in any case.
        
                            The 
                    User Interface Lock
                    Disable editing capabilities in the user interface to prevent accidental changes
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                     is a useful shortcut to fully lock the current compo.
      
 
                    
                    Video Profiler
                            When you have a 
                     Video File
                    
      Generate an animated image by playing a video file. Play it either with its
      Transport or from a Timeline (by drag n dropping the layer inside it)
    
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Video File
                    
      Generate an animated image by playing a video file. Play it either with its
      Transport or from a Timeline (by drag n dropping the layer inside it)
    
                    Read More
                     you can check on the streamer tab what can go wrong 
                            if you go down in this tab to the profiler section a enable it ( and optionally turn the advanced mode ), you can now see precisely if anything is going wrong with the streaming of your video (and point if the issue come from disk access,
        buffer or else).
                            Some tip:
        
                    
                      - 
                        the direct read access should mostly stay flat
                      
- 
                        the obtained image Delta should be flat
                      
 
                    
                            You can find more info here 
                    Issues with video Playback
                    Frame drop, performances problems? Here are some relevant questions that might help you optimise your show:
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