Group several 3D Renderer Displays a 3D geometry Read More
 
                     Demultiply
                    Demultiply vertices of a geometry
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                     is applied on the 2 chains.
Demultiply
                    Demultiply vertices of a geometry
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                     is applied on the 2 chains. Instantiate
                    Instantiate a primitive geometry on each vertex position
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                     is applied on the model and the rendered with a "metal"
Instantiate
                    Instantiate a primitive geometry on each vertex position
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                     is applied on the model and the rendered with a "metal" 
                     Surface
                    Display geometry's triangles as a surface
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                     renderer.
Surface
                    Display geometry's triangles as a surface
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                     renderer. Colorize Layer
                    
	  Colorize geometry vertices with a 2D Generator
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                     is applied on the model which is then rendered with another
Colorize Layer
                    
	  Colorize geometry vertices with a 2D Generator
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                     is applied on the model which is then rendered with another 
                     Surface
                    Display geometry's triangles as a surface
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                     renderer.
Surface
                    Display geometry's triangles as a surface
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                     renderer. Group 2D Renderer
                    
			Allow multiple 2D Renderer for a single 2D Layer
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                     got placement parameters, which allows it to be moved into space(red circle):
Group 2D Renderer
                    
			Allow multiple 2D Renderer for a single 2D Layer
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                     got placement parameters, which allows it to be moved into space(red circle): 
                     Colorize Layer
Colorize Layer Demultiply
Demultiply Group 2D Renderer
Group 2D Renderer Instantiate
Instantiate Surface
Surface