Modifiers: Change "per vertex" attributes (Most effective with points renderer)
 
                     Particles
                      Simulate a particle system
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Particles
                      Simulate a particle system
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                     Particles
                    Simulate a particle system
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                     system:
Particles
                    Simulate a particle system
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                     system:
	  
                    
                     UV Camera Mapping
                    Remap UV of a mesh using a Camera
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                    :
UV Camera Mapping
                    Remap UV of a mesh using a Camera
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                    : Colorize - Colorize all the vertices of the geometry uniformly
Colorize - Colorize all the vertices of the geometry uniformly
 Colorize Function -   Colorize all the vertices of the geometry using a 
                Color Gradient
                Specify a one-dimensional color gradient
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                 and a 
                3D Mask
                3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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Colorize Function -   Colorize all the vertices of the geometry using a 
                Color Gradient
                Specify a one-dimensional color gradient
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                 and a 
                3D Mask
                3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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 Colorize Layer -   Colorize geometry vertices with a 
                2D Generator
                The part of a 2D layer that generates the image
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Colorize Layer -   Colorize geometry vertices with a 
                2D Generator
                The part of a 2D layer that generates the image
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 Opacity - Change the opacity of the geometry vertices using an input attribute
Opacity - Change the opacity of the geometry vertices using an input attribute
 Point Attributes - Define points color, scale and rotation functions
Point Attributes - Define points color, scale and rotation functions
 Point Rotate - Rotate all vertices of geometry
Point Rotate - Rotate all vertices of geometry
 Point Rotate Function -   Rotate all vertices of geometry using Function with a selector (equivalent to 
                3D Mask
                3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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                )
Point Rotate Function -   Rotate all vertices of geometry using Function with a selector (equivalent to 
                3D Mask
                3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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                )
 Point Scale - Scale all vertices of geometry
Point Scale - Scale all vertices of geometry
 Point Scale Function -   Scale all vertices of geometry using Function with a selector (equivalent to 
                3D Mask
                3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
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                )
Point Scale Function -   Scale all vertices of geometry using Function with a selector (equivalent to 
                3D Mask
                3D masks enable selecting 3D vertices based on their different attributes such as position, color and texture coordinate.
                Read More
                )
 UV Mapping - Remap UV of a mesh using simple mappings (Cylindrical / planar / orthographic / perspective)
UV Mapping - Remap UV of a mesh using simple mappings (Cylindrical / planar / orthographic / perspective)
 UV Camera Mapping - Remap UV of a mesh using a Camera
UV Camera Mapping - Remap UV of a mesh using a Camera
 UV Transform - Scale / Rotate / repeat / translate UV of a geometry
UV Transform - Scale / Rotate / repeat / translate UV of a geometry
 Particles
Particles UV Camera Mapping
UV Camera Mapping