3D Mask - Vertices are selected depending on their depth between a distance interval you choose
 
           Surface
                    Display geometry's triangles as a surface
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                    , but can also be used to do some nice motion design based on your camera position. Here is some piece of tutorial made by a remarkable fancy man named "me" :
Surface
                    Display geometry's triangles as a surface
                    Read More
                    , but can also be used to do some nice motion design based on your camera position. Here is some piece of tutorial made by a remarkable fancy man named "me" : Surface
Surface