Group 2D Renderer

Group 2D Renderer

2D Renderer - Allow multiple 2D Renderer Allow to actually display a 2D Layer Read More for a single 2D Layer A single 2D Layer Read More

By default there is one single renderer in a 2D Layer A single 2D Layer Read More , but it's easy to duplicate it (with [Ctrl] + [Shift] + [A] or [Ctrl] + [D] ) to get the layer displayed at multiple places:

Thanks to this feature, it is possible to display a video being played at multiple places without nearly any additional cost, since the decoding of the video occurs only once.
Note that each renderer has its own Blending Mode Define how overlapping pixels are blended together Read More : it's possible to mix different Blending Mode Define how overlapping pixels are blended together Read More . Also each renderer can have its own local 2D Modifier Modify a 2D image Read More (and 2D Renderer Effect An effect that modifies the way a 2D layer is rendered Read More ):

By the way, here is a little trick that works everywhere in Smode, but which is particularly useful in the case of renderers. To change a parameter of multiple renderers, first select those renderers:


And now, change for example the opacity on the first renderer: it changes on each of the selected renderers:


You can also make a multi-selection and change something in the Parameters Editor Edit the parameters of the selected Element Read More to get it changed in every selected element.

Parameters

  • Placement (2D Placement) : Root placement of all children 2D Renderer Allow to actually display a 2D Layer Read More
  • Renderers (List of 2D Renderers) : Renderer child 2D Renderer Allow to actually display a 2D Layer Read More

See Also: