Ambient Occlusion

Ambient Occlusion

2D Modifier - Add screen-space ambient occlusion

Is to be applied over a Compo Composite 2D Layer, Shape layer and 3D Layer together. [Ctrl] + [Shift] + [N] to create a new composition after opening Smode Read More containing one or many 3D Generator The 3d generator of a 3D Layer represents a source of geometry. Read More with their 3D Renderer Displays a 3D geometry Read More writing into the depth buffer (it is by default).
Generate a depth based ambient occlusion.

Parameters

  • Shadow Range (Meters Interval) : Shadow range of the ambient occlusion
  • Project in Hemisphere (On/off option) : Project in hemisphere of the ambient occlusion
  • Radius (Positive floating point number) : Radius of the ambient occlusion
  • Luminance (Positive floating point number) : Luminance of the ambient occlusion
  • Complexity (Positive Number) : Complexity of the ambient occlusion
  • Blur Complexity (Positive Number) : Blur complexity of the ambient occlusion
  • Color (Color) : Color of the ambient occlusion
  • Blending Mode (Blending Mode) : How this ambient occlusion gets blended

See Also: