Is to be applied over a CompoComposite 2D Layer, Shape layer and 3D Layer together. [Ctrl] + [Shift] + [N] to create a new composition after opening SmodeRead More containing one or many 3D GeneratorThe 3d generator of a 3D Layer represents a source of geometry.Read More with their 3D RendererDisplays a 3D geometryRead More writing into the depth buffer (it is by default).
Generate a depth based ambient occlusion.
Parameters
Shadow Range (Meters Interval) : Shadow range of the ambient occlusion
Project in Hemisphere (On/off option) : Project in hemisphere of the ambient occlusion
Radius (Positive floating point number) : Radius of the ambient occlusion
Luminance (Positive floating point number) : Luminance of the ambient occlusion
Complexity (Positive Number) : Complexity of the ambient occlusion
Blur Complexity (Positive Number) : Blur complexity of the ambient occlusion
Color (Color) : Color of the ambient occlusion
Blending Mode (Blending Mode) : How this ambient occlusion gets blended