This modifier displaces pixels based on a different direction for each pixel.
                          It looks a bit similar to a 
                     2D Transform
                    Change pixels position using translate, scale and rotate parameters with Frame Wrap Modes
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2D Transform
                    Change pixels position using translate, scale and rotate parameters with Frame Wrap Modes
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                     masked by a 
                    Noise mask
                    Mask defined through a Noise Function
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                    , but with a 
                     2D Transform
                    Change pixels position using translate, scale and rotate parameters with Frame Wrap Modes
                    Read More
2D Transform
                    Change pixels position using translate, scale and rotate parameters with Frame Wrap Modes
                    Read More
                     each pixel has the same distortion applied to it, which is then modulated by the mask. Here, every pixel chooses its own direction based on the map. See the difference by yourself:
                    
