Audio Clock

Audio Clock

Clock Device - Interpret external audio timecode

Audio clock enables the interpretation of external audio timecode LTC from a configured Audio Input Device.
Go check the Clock Device Used to synchronize an animation with Time Code Read More topic to learn how to link a timeline to a clock.
To set an Audio Clock, go to the Preferences Smode Preferences panel Read More panel [F11], in the Engine Preferences General preferences of SMODE's rendering engine. Add your Device here: MIDI controller, OSC, Video and Audio devices etc. Read More tab. Create a new Clock Input by clicking the Add button and choose 'Audio Clock' in the list:


You also need to configure an Audio Device Use audio devices in Smode Read More to get an audio Input.
If you encounter seeking issues in your timeline, it may be due to a buffer / signal problem. First, check that you are receiving a clear signal (green arrow).
If the issue remains, edit your devices (1) and try to increase the sample rate and buffer size using the menu presets (2):


Note that you also have access to a "Manual Override" in the device panel. This will allow you to pass this clock into a Manual Clock Set the time you want Read More , which will override the audio signal.


Parameters common to all Stream Clocks

  • Transmission Delay (Milliseconds (signed)) : Transmission delay to subtract from the playing audio clock time, before sending to linked cues transports
  • Global Offset (Milliseconds (signed)) : Time offset added to audio clock time (whether playing or not), before sending to linked cues transports
  • Resync Now (Trigger) : Trig to enforce re-sync of audio clock
  • noSignalThreshold
  • receptionWarnings

See Also: