To use a .tox file within Smode, you'll need to have a paid TouchDesigner or TouchPlayer license installed on the machine (Educational, Commercial, or Pro).
For more details, please refer to the TouchDesigner
Licensing documentation.
A piece of content exported from TouchDesigner is called a
TouchDesigner Component file
and is stored with a
'.tox'
file extension.
A .tox file contains one component which in turn can contain multiple components. For more details, please refer to TouchDesigner documentation:
https://docs.derivative.ca/.tox.
Such files can then be imported into Smode as
2D Layer
A single 2D Layer
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. To do so, drag and drop it into your
Element Tree
The hierarchical structure of Smode elements
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and choose
Inside Layers
.
For more details, please refer to the topic:
TouchDesigner .tox Files
TouchDesigner File ".tox"
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.